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Li Tieguai: Cybersun Edition #2505

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merged 27 commits into from
Dec 6, 2023

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Imaginos16
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@Imaginos16 Imaginos16 commented Nov 19, 2023

About The Pull Request

This PR reworks and updates the Li Tieguai's design into a Cybersun Ship, as it was outlined in its lore, and what it was slated to become.

2023-11-22 02 00 49

2023-11-22 02 00 50

(SHIP IS NOW FUCKING FLIPPED LET'S GO)

This PR also adds a new job, the Medical Director. It functions exactly as how a CMO would, but for Cybersun instead!

image

Why It's Good For The Game

MEDICAL CYBERSUN SHIP IS FINALLY REAL OH MY GOD.

Changelog

🆑 PositiveEntropy
add: The Li-Tieguai is now officially, a Syndicate ship!
/:cl:

@Imaginos16 Imaginos16 requested review from a team as code owners November 19, 2023 22:52
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. Sprites A bikeshed full of soulless bikes. Code change Watch something violently break. labels Nov 19, 2023
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@rye-rice rye-rice left a comment

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sprites are good as usual

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I'm of two minds on the black lobby floors - they fit the Cybersun palette, but they also look pretty intimidating for what's meant to be a ship that assists the general public. You could probably get away with making those floors white, since all the treatment rooms have black floors now. That, or make the hallway black. Trust your gut there I guess.
I don't really have any input on balance here - It looks fine and is pretty much exactly what I would have done, barring the more drastic role shifts I might experiment with later. Good work.

Also, you're missing a maint hatch on the port nacelle.

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"Beam me up, scotty!" "Sorry captain, no can do. GLORY TO THE SYNDICATE!!" BAZZZRGGGGG "OH MY GOD AHHHHH HELP HE TELEPORTED ME ONTO A STA-"

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Missed a few things, sorry.

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Also, remove the paramedic/traumateam outfit, since this remap leaves it unused and obsolete.

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Ready for TM!

@Apogee-dev Apogee-dev added the Test Merge Candidate You do it for free. label Nov 22, 2023
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change out the captain's stamp in the bridge for a syndicate stamp, please.

@github-actions github-actions bot added the Merge Conflict Use Git Hooks, you're welcome. label Nov 28, 2023
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot added Merge Conflict Use Git Hooks, you're welcome. and removed Merge Conflict Use Git Hooks, you're welcome. labels Nov 29, 2023
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github-actions bot commented Dec 3, 2023

This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot removed the Merge Conflict Use Git Hooks, you're welcome. label Dec 5, 2023
@github-actions github-actions bot added the Merge Conflict Use Git Hooks, you're welcome. label Dec 6, 2023
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github-actions bot commented Dec 6, 2023

This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot added Merge Conflict Use Git Hooks, you're welcome. and removed Merge Conflict Use Git Hooks, you're welcome. labels Dec 6, 2023
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github-actions bot commented Dec 6, 2023

This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot removed the Merge Conflict Use Git Hooks, you're welcome. label Dec 6, 2023
@goober3 goober3 added this pull request to the merge queue Dec 6, 2023
Merged via the queue into shiptest-ss13:master with commit e6de474 Dec 6, 2023
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MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request Dec 8, 2023
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5 participants